https://www.opengl-tutorial.org/beginners-tutorials/tutorial-5-a-textured-cube/
Tutorial 5 : A Textured Cube
In this tutorial, you will learn : What are UV coordinates How to load textures yourself How to use them in OpenGL What is filtering and mipmapping, and how to use them How to load texture more robustly with GLFW What the alpha channel is About UV coordina
www.opengl-tutorial.org
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